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Failed to fetch the following dependencies: STILL NO FIX

I'm getting this error constantly. **Resolution failed Failed to fetch the following dependencies: com.google.android.gms:play-services-ads-identifier:19.5.0...

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Problem with dependencies

Hi,i have a little problem,i have an older project of mine,from when i was in highschool with some friends,and i wanted some gameobjects with all the components and scripts to use them in a newer...

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How to Prevent Dependency Download For Integrators of Unity SDK?

I am new to Unity development but have experience with native Android app development. One limitation I have noticed in Unity is control with dependencies. As far as I can tell, if I add a dependency...

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How to Prevent Dependency Download For Integrators of Unity SDK?

I am new to Unity development but have experience with native Android app development. One limitation I have noticed in Unity is control with dependencies. As far as I can tell, if I add a dependency...

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Circular Dependency Issue

Hi, I defined a `MonoBehaviour`, a `ScriptableObject` and a basic class to describe how my characters function: _ **Player.cs**: `ScriptableObject` that holds information about a `Character` (...

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How to get started with Azure Blobg Storage? (How to I add the correct...

Hey all, Trying to implement the ability to upload blobs from my Unity project to Azure Blob storage at runtime. However, after installing the NuGet Azure.storage.blobs package Unity couldn't "Find the...

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Add private github Dll as a dependency in Unity. (Working with Dependabot?)

I have a vanilla C# package (DLL) in a private github repository. On another repository, I have some basic Unity project. After Copy/Paste the generated DLL to the Assets/Scripts folder, I'm able to...

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How to Track Unity Analytics in Custom Plugin Without Forcing Dependency on...

I want to create Unity plugins for everyone. I have a couple libraries in mind that I hope will help the Unity game development community. I am almost done with something really cool, but I am...

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Large scale progress / event System - How to approach?,Large scale progress /...

Hi!, ---------- I'm currently building a generic Progress System to track all that the player has done through multiple scenes and objects. I have an **Event Manager** and multiple **Interactable...

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Running a shell script before resolving dependencies

Hi! One of our project packages is stored in a scoped registry, and the user needs to be authenticated before downloading the package. The authentication occurs on running a shell script. When a user...

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.meta not being read

I just imported a project that I had been working on on a Mac last year onto my Windows from github. Because I had 2020 Unity on my Windows, but the Unity I was using on Mac was a 2019 version, so...

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Merge UPM dependencies

I have an exported library *.unitypackage which has some dependencies in manifest.json for example newtonsoft. When I import it to some project I see an error like "Newtonsoft can not be found". So the...

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The application requires last version of Google Play services for AR...

Hi, I have been working on an AR application that allows users to spawn furniture in AR space. When I 'Build and Run' the application into my Pixel 3xl phone it runs fine. As soon as I upload it on the...

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I am creating an asset how to I download package dependencies before...

I have a couple of scripts that I want to include in my assets that depend on the new input system and animation rigging package. How do I install these packages with a script before my scripts compile?

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Compiler error after import com.unity.rendering.hybrid package Unity Ecs

Hi, I'm new to unity ECS I tried importing rendering.hybrid package and it results in compilation errors as shared in screen shots ![alt text][1] I am using latest package ie -...

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Can't specify revision for git package dependency with SSH

I have created a package following the docs and published this in a Gitlab repository. Now I'm trying to add this package as a dependency for my project like this: "com.sample.package":...

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Replace the references to an asset?,How can I replace all the references of...

I found the references to the object in the form of path with AssetDatabase.GetDependencies(), now is there a way to point the corresponding reference to another asset in a different path? For example,...

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Can not resolve dependencies for Android

When i try to resolve the Android dependencies I get the error "Gradle failed to fetch dependencies." and an info "Unable to determine which Android packages are installed." with: Failed to run...

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Add manifest.json dependencies to exported Unity Package

I have a unity package which is built via the `AssetDatabase.ExportPackage` API. The code in my package is depends on `com.unity.ads.ios-support`. Is there a way to add `com.unity.ads.ios-support` to...

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Package .Runtime directory

I noticed a `.Runtime` directory in packages like [Burst][1] and from what it looks like it is used to get around conflicting with dependencies from other packages? I would like to do the same. I have...

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Resolution failed Failed to fetch the following dependencies:...

I have been getting this error and would love some help fixing it! ---------- **What's Wrong:** I am trying to integrate Google Play Games into my Unity project. When I build an APK and attempt to log...

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Microsoft.NETCore.App.deps.json dependencies was not found

When I create project or load from template, I have 2 the same errors: "An assembly specified in the application dependencies manifest (Microsoft.NETCore.App.deps.json) was not found: package:...

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System.Reflection.Emit not supported with Mono scripting backend and API...

Unity version: 2020.3.23f1 Scripting backend: Mono API compatibility level: .NET 4.x Player platform: Windows standalone Hello, I am trying to use Python.Runtime.DLL...

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dependencies errors when embedding Unity in android native application

i'm facing some dependencies errors when i'm trying to integrate my unity application in my android studio project. When building the project it gives me some warnings and the following error: "Could...

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android dependency resolve issue

whenever I try to build on android this message pops up ![alt text][1] I was able to build my project with no issues until I installed the "Advertisement with Mediation" package. I tried to uninstall...

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Unity-iPhone.xcworkspace not generated after firebase database service was added

When trying to build IOS the Unity-iPhone.xcworkspace stoped generate, after i add firebase database i tried to: reinstall Cocoapods downgrage Cocoapods get latest External Dependency Manager but...

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Is it possible to find interfaces without the interface also being a...

There are already answers about finding interfaces with GetComponent etc, but I can't see any answers that address if there is a way to gather all instances of an interface that DO NOT also inherit...

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Resolving android Dependencies Stuck at 0%

Hello, I know that t$$anonymous$$s is a common issue but I couldn't find a solution to fix my problem yet, so I'm creating t$$anonymous$$s post. So I've tried to export my Game to Android...

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Resolving Android Dependencies Stuck at 0%

Hello, I know that t$$anonymous$$s is a common issue but I couldn't find a solution to fix my problem yet, so I'm creating t$$anonymous$$s post. So I've tried to export my Game to Android...

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Win32Exception at Resolving Android Dependencies , cannot find file gradlew.bat

I've added the Ads Mediation package to my project. With t$$anonymous$$s, I've had to add the "Mobile Dependency Resolver" too. When the prompt: "Resolving Android Dependencies" opens, it keeps getting...

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